Exclaim! is free to you and your clients. Because we take pride in making it available for anyone to read anywhere in the country, it doesnt matter to us if youre a cafι in Sudbury or a nightclub in Nunavut.
The minimum quantity of copies to distribute is ten in Toronto and surrounding areas, Montreal, Vancouver, Hamilton, Halifax, London, Winnipeg, Calgary, Edmonton, Kitchener, Waterloo, Guelph, Ottawa, Quebec City and St. Catharines. Due to shipping costs, the minimum quantity in all other areas is 25.
If you are interested in distributing Exclaim!, download the Outlet Registration Form PDF. Please sign, date, fill in the shipping information and then fax (416.535.0566), or scan and email the form to distribution@exclaim.ca. We will not be able to begin shipping you issues without a signed and dated form.
For any complaints, concerns or to modify a quantity, please contact our Distribution Manager at distribution@exclaim.ca.
Distribution Statistics!
Our average qualified circulation breakout for the 6 months ending Sept 2008: 104,294.. Exclaim's circulation is audited by the CCAB (a division of BPA worldwide), the global industry resource for verified audience data and media knowledge. To find out more download a copy of our latest Distribution PDF.
Exclaim! magazine is available coast to coast in Canada at all key hangouts in major urban markets. To see further breakdown of our demographics take a look at our Readership PDF.
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The electric vigour that fires out of the opening track of Year Zero's debut LP is sure to catch you off guard. Fierce yet grounded, relentless but positive and so effortlessly unwavering to the very end of the 16 tracks, Year One is both excitingly familiar and so fresh in their skill and...
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His hilarious first two features were genre parodies: Shawn of the Dead (zombies) and Hot Fuzz (buddy cops), but in Scott Pilgrim Vs. The World, director Edgar Wright is inventing a whole new film genre: the videogame/comic/action mash-up, with great success.
Arty For the Ages
There's been a longstanding debate over whether or not videogames can be art, but even infamous critic Roger Ebert admitted: "That a game can aspire to artistic importance as a visual experience, I accept."...
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